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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings.
Lan games mac boxer.
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List[edit]
House Building Games For Kids Online
Year | Game | Developer | Setting | Platform | Notes |
---|---|---|---|---|---|
1969 | The Sumer Game | Richard Merrill | Historical | MAIN | |
1975 | Hamurabi | David H. Ahl | Historical | MAIN | Expanded version of The Sumer Game. Published later as part of BASIC Computer Games. |
1978 | Santa Paravia en Fiumaccio | Historical | MAIN | ||
1981 | Kingdom (Also known as Yellow River Kingdom)[1] | David Allen[2] | Historical | BBC | A conversion of the game 'Hamurabi', it was included as part of welcome package to BBC Microcomputers. |
1982 | Utopia | Don Daglow | Contemporary | AQUA, INT | |
1989 | SimCity | Maxis, Nintendo EAD, Babaroga | Contemporary | AMI, ARC, BBC, C64, CDTV, CPC, DESQ, DOS, EPOC32, FMT, GBA, iPod, LIN, MAC, MOBI (iPhone, JAVAME, SYB), NeWS, OS2, PC98, SNES, ST, Tk, UNIX, VC, WIN, XO1, X11, ZX | First title in the series. |
1990 | ActRaiser | Quintet | Fantasy | MOBI, SNES, VC | Hybrid with side-scrolling platform game. |
1990 | Moonbase | Wesson | Sci-fi | AMI, DOS | |
1991 | Utopia: The Creation of a Nation | Celestial | Sci-fi | AMI, DOS, SNES, ST | |
1992 | Caesar | Impressions | Historical | AMI, DOS, ST | First title in the series. |
1993 | Stronghold | Stormfront | Fantasy | DOS | Hybrid with RTS elements. |
1993 | SimCity 2000 | Maxis, Full Fat | Contemporary | AMI, DOS, GBA, MAC, N64, PS1, PSP, SAT, SNES | Sequel to SimCity. |
1993 | Lunar Command | Wesson | Sci-fi | DOS | Updated version of Moonbase. |
1993 | The Settlers (a.k.a. Serf City: Life is Feudal) | Blue Byte | Fantasy | AMI, DOS | First title in the series. |
1994 | Outpost | Sierra | Sci-fi | MAC, WIN3X | Sci-fi version of SimCity. |
1995 | SimIsle: Missions in the Rainforest | Intelligent | Contemporary | DOS, MAC, WIN3X | |
1995 | SimTown | Maxis | Contemporary | MAC, WIN, WIN3X | |
1995 | Caesar II | Impressions | Historical | MAC, WIN | Sequel to Caesar. |
1996 | Afterlife | LucasArts | Fantasy | DOS, MAC, WIN9X | |
1996 | Holiday Island | Sunflowers | Contemporary | WIN9X | |
1996 | Settlers II: Veni, Vidi, Vici, The | Blue Byte | Fantasy | DOS, DS, MAC | Sequel to The Settlers. Nintendo DS port was released in 2007. |
1996 | Settlers II Mission CD, The | Blue Byte | Fantasy | DOS | Expansion to The Settlers II: Veni, Vidi, Vici. |
1997 | Constructor | System 3 | Contemporary | PS1, WIN | |
1998 | Anno 1602: Creation of a New World | Max | Historical | WIN9X | First title in the series. Hybrid with RTS elements. |
1998 | Settlers III, The | Blue Byte | Fantasy | WIN9X | Sequel to The Settlers II: Veni, Vidi, Vici. |
1998 | Caesar III | Impressions | Historical | MAC, WIN9X, Not | Sequel to Caesar II. |
1999 | Lincity | Various | Contemporary | CROSS | Open source clone of Sim City. |
1999 | Pharaoh | Impressions | Historical | WIN9X | |
1999 | SimCity 3000 | Maxis | Contemporary | DS, iPhone, LIN, MAC, WIN | Sequel to SimCity 2000. |
2000 | Cleopatra: Queen of the Nile | Impressions | Historical | WIN9X | Expansion to Pharaoh. |
2000 | Master of Olympus: Zeus | Impressions | Fantasy | WIN | |
2000 | SimCity 64 | HAL | Contemporary | N64 | Spin-off of the SimCity series. |
2000 | SimCity 3000 Unlimited | Maxis | Contemporary | LIN, WIN | Re-release of SimCity 3000. |
2000 | StarPeace | Oceanus | Sci-fi | WIN | MMOG. |
2001 | StarTopia | Mucky Foot | Sci-fi | WIN | |
2001 | Mobility | Glamus | Contemporary | WIN, LIN | |
2001 | Master of Atlantis: Poseidon | Impressions | Fantasy | WIN | Expansion to Master of Olympus: Zeus. |
2001 | Tropico | PopTop | Contemporary | MAC, OSX, WIN, WIN9X | |
2001 | Stronghold | Firefly Studios | Fantasy | WIN | Hybrid with RTS elements. |
2001 | Settlers IV, The | Blue Byte | Fantasy | WIN | Sequel to The Settlers III. |
2002 | Metropolismania | Media Factory | Contemporary | PS2 | First title in the series. |
2002 | Tropico: Paradise Island | BreakAway | Contemporary | WIN, WIN9X | Expansion to Tropico. |
2002 | Moonbase Commander | Humongous | Sci-fi | WIN | |
2002 | Emperor: Rise of the Middle Kingdom | BreakAway, Impressions | Historical | WIN | |
2003 | SimCity 4 | Maxis | Contemporary | OSX, WIN | Sequel to SimCity 3000. |
2003 | SimCity 4: Rush Hour | Maxis | Contemporary | OSX, WIN | Expansion to SimCity 4. |
2003 | Anno 1503: The New World | Max | Historical | WIN9X, WIN | Sequel to Anno 1602: Creation of a New World. Hybrid with RTS elements. |
2003 | Tropico 2: Pirate Cove | Frog City | Historical | OSX, WIN | |
2003 | Anno 1503: Treasures, Monsters and Pirates | Max | Historical | WIN | Expansion to Anno 1503: The New World. |
2004 | Immortal Cities: Children of the Nile | Tilted Mill | Historical | WIN | |
2004 | Outpost Kaloki X | NinjaBee | Sci-fi | WIN, X360 | |
2005 | Settlers: Heritage of Kings, The | Blue Byte | Fantasy | WIN | Sequel to The Settlers IV. |
2005 | Medieval Lords: Build, Defend, Expand | Monte Cristo | Historical | WIN | |
2005 | Stronghold 2 | Firefly Studios | Fantasy | WIN | Hybrid with RTS elements. |
2005 | Settlers: Heritage of Kings - Expansion Disk, The | Blue Byte | Fantasy | WIN | Expansion to The Settlers: Heritage of Kings. |
2005 | Settlers: Heritage of Kings - Legends Expansion Disk, The | Blue Byte | Fantasy | WIN | Expansion to The Settlers: Heritage of Kings. |
2006 | CivCity: Rome | Firefly, Firaxis | Historical | WIN | |
2006 | Caesar IV | Tilted Mill | Historical | WIN | Sequel to Caesar III. |
2006 | Tycoon City: New York | Deep Red | Contemporary | WIN | |
2006 | Dwarf Fortress | Bay 12 Games | Fantasy | WIN, LIN, MAC | |
2006 | City Life | Monte Cristo | Contemporary | WIN | |
2006 | Anno 1701 | Related | Historical | DS, WIN | Sequel to Anno 1503: The New World Hybrid with RTS elements. |
2006 | Glory of the Roman Empire | Haemimont | Historical | WIN | |
2006 | Settlers II 10th Anniversary, The | Blue Byte | Fantasy | WIN | Remake of The Settlers II: Veni, Vidi, Vici. |
2007 | Anno 1701: Dawn of Discovery | Keen | Historical | DS | Hybrid with RTS elements. |
2007 | Settlers: Rise of an Empire, The | Blue Byte | Fantasy | WIN | Sequel to The Settlers: Heritage of Kings. |
2007 | Anno 1701: The Curse of the Dragon | Related | Historical | DS | Expansion to Anno 1701: Dawn of Discovery Hybrid with RTS elements. |
2007 | SimCity Societies | Tilted Mill | Contemporary | MOBI, WIN | Spin-off of the SimCity series. |
2007 | Settlers II: 10th Anniversary - The Vikings, The | Blue Byte | Fantasy | WIN | Expansion to The Settlers II 10th Anniversary. |
2008 | A Kingdom for Keflings | Ninja Bee | Fantasy | X360 | |
2008 | Micropolis | Don Hopkins | Contemporary | CROSS | Open source version of SimCity. |
2008 | SimCity DS 2 | Contemporary | DS | . | |
2008 | SimCity Societies: Destinations | Tilted Mill | Contemporary | WIN | Expansion to SimCity Societies. |
2008 | Hinterland | Tilted Mill | Fantasy | WIN | Hybrid with RPG elements |
2008 | Final Fantasy Crystal Chronicles: My Life as a King | Square Enix | Fantasy | Wii | Hybrid with RPG elements |
2008 | Settlers: Rise of an Empire - The Eastern Realm, The | Blue Byte | Fantasy | WIN | Expansion to The Settlers: Rise of an Empire. |
2008 | Imperium Romanum | Haemimont | Historical | WIN | Sequel to Glory of the Roman Empire. |
2009 | Grand Ages: Rome | Haemimont | Historical | WIN | Sequel to Imperium Romanum. |
2009 | Anno 1404 | Related, Ubisoft, Blue Byte | Historical | WIN, OSX, DS, Wii | Sequel to Anno 1701: Dawn of Discovery. Hybrid with RTS elements. |
2009 | Tropico 3 | Haemimont Games | Contemporary | OSX, WIN, X360 | Successor to Tropico. |
2009 | Cities XL | Monte Cristo | Contemporary | WIN | |
2009 | OpenCity | Duong-Khang Nguyen | Contemporary | CROSS | Open source. A development version is available. |
2010 | Settlers 7: Paths to a Kingdom, The | Blue Byte | Fantasy | OSX, WIN | Sequel to The Settlers: Rise of an Empire. |
2010 | A World of Keflings | Ninja Bee | Fantasy | X360 | |
2010 | Cities XL 2011 | Focus Home Interactive | Contemporary | WIN | |
2011 | Anno 2070 | Related Designs | Sci-fi | WIN | |
2011 | Tropico 4 | Haemimont Games | Contemporary | WIN, X360, OSX | |
2011 | Cities XL 2012 | Focus Home Interactive | Contemporary | WIN | |
2011 | Stronghold 3 | Firefly Studios | Fantasy | WIN, OSX, LIN | Hybrid with RTS elements. |
2013 | SimCity | Maxis | Contemporary | WIN, OSX | Relaunch of Simcity Series. |
2014 | Banished | Shining Rock Software | Historical | WIN | |
2014 | Tropico 5 | Haemimont Games | Contemporary | WIN, OSX, LIN, X360, PS4[3] | |
2014 | Stronghold Crusader 2 | Firefly Studios | Fantasy | WIN | Hybrid with RTS elements. |
2014 | Clockwork Empires | Gaslamp Games | Fantasy | WIN | |
2015 | Cities: Skylines | Colossal Order | Contemporary | WIN, OSX, LIN, PS4, XOne, NSW | Based on the engine used for Cities in Motion 2 |
2015 | Cities XXL | Focus Home Interactive | Contemporary | WIN | |
2015 | Anno 2205 | Blue Byte | Sci-Fi | WIN | Sequel to Anno 2070 |
2018 | Frostpunk | 11 bit studios | Sci-Fi | WIN | |
2019 | Dawn of Man | Madruga Works | Historical | WIN, OSX | Prehistoric city builder that takes place from the Paleolithic to the Iron Age. |
2019 | Tropico 6 | Limbic Entertainment | Contemporary | WIN, OSX, LIN, PS4, XOne | |
2019 | Islanders | Grizzly Games | Fantasy | WIN, OSX, LIN | Casual city builder with low-poly aesthetic |
2019 | Anno 1800 | Blue Byte | Historical | WIN | |
2020 | Builders of Egypt | Strategy Labs | Historical | WIN | Ancient Egypt city builder that will take place from the birth of Egyptian Civilization to the Ptolemaic Kingdom and Cleopatra's death. |
Building Games For Kids Free
See also[edit]
References[edit]
- ^'Welcome for BBC Micro (1981) - MobyGames'. Retrieved 2 October 2016.
- ^http://bbc.nvg.org/doc/Welcome.pdf
- ^'9 Ways To Dictate Like A Pro In Tropico 5 on PS4'. Retrieved 2 October 2016.
Play free building and construction-themed games online by yourself or with your best friends and family members. Challenge yourself against fun bridge building games, block building games, house / castle construction games, engineering skills games, physics-based problem solving activities & creative thinking puzzles. From easy-to-play games to more difficult ones for Problem Solvers. Happy building!
This fun and highly-challenging interactive visual brain teaser and rotating tile puzzle (for kids, teens and adults) is playable on most mobile phone, tablet, notebook, laptop and desktop PC browsers. In Illuminate 1, test and exercise your analytical thinking skills to solve a fun yet challenging series of interactive puzzles where you must connect all the lamps on a circuit grid to the main power source (battery) in order to turn on the lights.
Unjumble, re-arrange and connect the electrical current-carrying wire and circuit parts by clicking your mouse or tapping on the tiles to rotate the wires into favorable positions that create a connection within the circuit in order to ultimately light up / ‘illuminate’ all of the bulbs. Featuring 20 increasingly-complex levels, you must work against the clock and solve the maze-style puzzle before it's too late!
Skills required: In this fun and stimulating problem-solving game for children of elementary school age and Big Kids of all ages, you must use sharp logical and creative thinking skills, engineering skills, visual awareness, concentration, focus, common sense problem-solving, great determination and stamina to rotate tiles in order to get power to all of the lamps before the clock timer runs out. A sense or urgency and willingness for trial and error is also very important here as you imagine and try out multiple different possible routes for the power circuit to take.
Stack smiling cheese blocks and shapes in this challenging, classic-style, drag-and-drop, construction-based block stacking game for kids: Happy Stacking really tests and exercises your analytical thinking and creative engineering skills and block-balancing ability! In this interactive, physics-based brainteaser, you quickly learn whether your creations really do ‘stack up’ to the test of time.
This stimulating, problem-solving Flash game should prove a good fun activity for young gamers who enjoy block stacking and creative, physics-based challenges. Steady hand and mouse control are key abilities required as you construct stable tower structures that must remain upright for as long as the clock timer goes round. Enjoy the tricky block balancing action!
Draw and build additional channel parts in order to ensure a falling ball reaches its basket in this challenging, interactive engineering puzzle for elementary age kids to high school students - playable on your Android or iOS mobile phone, tablet, notebook, laptop, or desktop PC!
Don't Miss is a tricky, physics and gravity-based, construction brain teaser puzzle game where you must tactfully draw bridges and other channel parts in order to direct a descending ball into the target basket. The ball falls freely through the level, and you must make sure that your hand-drawn blockades are enough to channel it in the right direction. This is made all the more difficult by the fact that you only have a limited number of ‘drawing moves’ in each level, and the target basket is quite small!
And we all know a few fanboys who buy every Apple contraption as soon as it goes on sale.Gaming on a Mac may be more restrictive than with a desktop PC running Windows, but if you choose the right Mac hardware, and are willing to pay for it, you’ll be able to play most games without issue. On live gaming for mac. Maybe you’re a frequent traveler or college student, and prefer using a MacBook Pro or MacBook Air over a Windows laptop.
This online, HTML5, construction-based, problem-solving puzzle game should work on iOS and Android devices as well as most web browsers for PC / Mac. Test and exercise your creative engineering and analytical thinking skills, physics problem-solving determination, and your general command of building and construction principles. Alert anticipation and timing skills also come into play as you try to predict the path of the falling ball. Trial and error is also a key component toward your success – If your first attempt doesn't work, try to figure out exactly where the ball should bounce, and then make changes in your platform creation for subsequent attempts.
Controls: Simply click and drag / tap and swipe (in a line-drawing action) to create your bridges and channels. You can see how many moves you have remaining at the top of the game screen. Re-start the level by clicking or tapping on the circular arrow icon at the top of the play area.
Methodically create a jelly-like tower of inter-connected sheep, and connect your structure with the golden sheep high up or at the bottom of the play area in each level of this quirky, physics-based brain teaser! Sheep Physics is a highly-challenging and stimulating interactive puzzle game where you must cleverly use sheep building blocks to create a fluid, tower-like structure that eventually makes contact with the ‘target’ gold sheep at the top of the play area. Your carefully placed sheep act as connectors between beams (horizontal beams, columns, strutting beams and ties) in the structure!
Skills required: This slightly eccentric and creative engineering-based skill game is really a straight-forward tower construction activity at heart, and that requires an amalgamation of smart analytical thinking and problem solving skills, an appreciation of the effects of gravity on a building structure. Good judgment and anticipation of when and where your tower might be liable to fail is very important. Unleash your creative side as you come up with fun structure that work - that get your sheep tower to reach the golden sheep high up or at the bottom of the play area.
Play a fun, 10-level, sliding tile brain teaser, and help a savvy gold miner to collect his treasure by methodically sliding blocks around a confined game screen in order to create a pathway for his cart of gold to ‘escape’ through the right hand side of the play area. Playable on your mobile phone, tablet, notebook, laptop, or desktop PC, Miner Block is a sliding puzzle game and pathway construction activity for kids & teens where you must strategically alter the game environment by moving blocks around a very narrow underground chamber. Your task in each of the 10 increasingly-difficult levels is to engineer a pathway for the gold to slide out of the right hand opening in the game grid. This is no mean feat, as the blocks can only move horizontally or vertically, and space is incredibly limited!
Building Games For Kids Pc
This online, HTML5-based, sliding tile / escape-style puzzle game should work on iOS and Android devices as well as most web browsers for PC / Mac. To play the game with full screen, you may have to turn your device horizontally. Skills required include alert analytical thinking and creative engineering skills, strategic planning, spatial awareness skills and a great determination for solving problems. Patience and trial and error also comes into play, especially in later levels when the puzzles are more complex, and there is even less free space to work with.
Place Tetris-style blocks into specially-designated outlines in this block-based puzzle game playable on mobile phone, tablet, notebook, laptop and desktop PC! Fancy Constructor is a challenging, multi-level, visual puzzle game for kids and teens where you must maneuver different-shaped building blocks in order to fill white-colored outlines. Blocks come in different colors, shapes and sizes.
Skills required: Like in Tetris and other construction-based brain teaser games, this interactive, problem-solving puzzler requires good analytical thinking and creative engineering skills, sharp focus and concentration, and the ability to zoom out and see the ‘bigger picture’. Good strategic planning, determination and stamina are also important as you must plan your moves in advance, and when and where to place certain troublesome blocks. Trial and error also plays a part; there is no set time limit, and you must learn from your mistakes and adjust your solutions accordingly.