Openemu Mac Atari St Games

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Getting Started

OpenEmu is about to change the world of video game emulation. One console at a time. For the first time, the 'It just works' philosophy now extends to open source video game emulation on the Mac. With OpenEmu, it is extremely easy to add, browse, organize and with a compatible gamepad, play those favorite games (ROMs) you already own. Oct 06, 2016 OpenEmu is an open source multi-system game emulator designed for OS X. Play Playstation Games on Mac with OpenEmu (Easy Way) Ajunja1. How to Play PS2 Games on Mac (macOS Mojave) + ZIP.

Compressed archives (such as .rar, .zip, .7z, etc) are NOT supported for CD-based games — you must uncompress them first.

Importing

Dumped copies of CD-based games must be loaded in with Cue sheets or CloneCD files only.

Simply drag and drop a .cue or .ccd file into your library and OpenEmu will add all associated files along with it from the same folder. If a game is made up of multiple discs, please follow the multi-disc guide instead.

Please make sure you are importing valid files by carefully reading the sections below.

Supported Formats

PC Engine CD/TurboGrafx-CD, PC-FX, PlayStation, Sega Saturn (using Mednafen)

  • CUE+BIN, both single and multiple .BIN tracks
  • CUE+IMG, CUE+ISO
  • CUE + BIN/IMG/ISO + CDDA tracks with WAV/OGG/FLAC. MP3 is NOT supported.
  • CloneCD CCD+IMG+SUB

Mega CD/Sega CD (using Genesis Plus GX)

  • CUE+BIN, CUE+IMG, CUE+ISO
  • CUE + BIN/IMG/ISO + CDDA tracks with WAV/OGG. MP3 is NOT supported.

Cue Sheets

A cue sheet is a plain text file with a .cue extension containing metadata used to describe the layout of a CD, normally accompanied by one or more data files dumped from the original disc.

Below demonstrates how a cue sheet could be written for a PlayStation game with CDDA, depending on how it was dumped.

Single binary track

Single binary track — pregap length and subcode flags

Single binary track — pregap start time with INDEX 00

Multiple binary tracks. Data track + separate file for each audio track (common with Redump)

Single binary track with WAVE audio track file

How to Dump a Physical CD

Try Redump's CD dumping guide.

Help

Q. My cue sheet or CCD won't import

It is important that cue sheets are saved as plain text, without 'smart quotes' or 'smart dashes' and that tracks do not contain hardcoded paths, only filenames.

Open your cue sheet in TextEdit or another plain text editor and verify that the filename for BINARY:

  • matches the filename of your .bin/.img/.iso file and is in the correct case
  • has an extension: FILE 'CASTLEVANIA.BIN' BINARY and NOTFILE 'CASTLEVANIA' BINARY
  • does not contain a hardcoded path: FILE 'C:WINDOWSDESKTOPCASTLEVANIA.BIN' BINARY

If using a CloneCD .ccd, you must also have a .img and .sub with matching filenames.

Q. I have no music at all, only sound effects most of the time

It means you have a bad dump or the cue sheet is missing correct CDDA track information. There is no solution but to obtain a proper dump.

Q. I only have a single .BIN or .ISO file

It is strongly recommended to simply obtain another dump that is packaged properly.

This is considered a bad/incomplete dump. It is necessary your game dump has an associated cue sheet because they are used to describe data and audio for the disc. Attempting to create your own without knowing the layout of the disc and how it was dumped, especially for a game that uses CD Audio (CDDA), will only result in problems.

Q. I have a multi-disc game

You need to create a .m3u file containing the filenames of all the cue sheets for the game. The file must be saved in a folder together with all the cue sheets and their associated files in order for them to be automatically imported. Also, the cue sheets for the game must not already be pre-imported in your library. Note: Mega CD/Sega CD is not supported.

Example:

  1. You have a multi-disc game such as Chrono Cross with two cue sheets Chrono Cross (USA) (Disc 1).cue and Chrono Cross (USA) (Disc 2).cue.

  2. Now create a .m3u file by opening up your favorite plain text editor and copy and pasting the filenames of your cue sheets, one per line appearing as:

Note: For CloneCD rips, only add the .ccd filenames to the .m3u file.

  1. IMPORTANT — Save the file as plain text (if using TextEdit, select 'Make Plain Text' from the Format menu) with a .m3u extension, for example Chrono Cross (USA).m3u

  2. Import only the .m3u file into your library as normal and the cue sheets will be automatically imported. It will appear in your PlayStation library and you can load it.

Atari St Roms

Now, when you reach a point in-game where you must swap discs, select the required disc from the HUD control bar 'Select Disc' menu like so:

Q. I have an .ECM or .APE file

Dumps with .ecm and .ape are compressed data and audio tracks. These files must be uncompressed before they can be used.

Our example will use a cue sheet named Castlevania - Symphony of the Night (USA).cue with the contents and files:

ECM

The .ecm file must be decoded and renamed to match the BINARY track filename from the cue sheet.

  1. Download unecm (via the Command-Line Pack v1.03 by Neill Corlett)
  2. Uncompress cmdpack-1.03-macosx-x86_64.tar.gz and copy the unecm file to the same folder as your game with the .ecm file
  • If you have the Homebrew package manager, you might also use brew install ecm
  1. Open your cue sheet in TextEdit or another plain text editor and notice the filename of the BINARY track and also the .ecm filename in your folder. e.g. Castlevania - Symphony of the Night (USA) (Track 1).bin and data.bin.ecm

  2. Navigate to your game's folder in Terminal. Follow guides here or here to do this.

  3. Decode your .ecm. In Terminal, enter the following command and press enter, making sure to add the correct filenames:

    ./unecm 'data.bin.ecm' 'Castlevania - Symphony of the Night (USA) (Track 1).bin'

APE

The .ape file must be converted to PCM and renamed to match the AUDIO track filename from the cue sheet.

  1. Download X Lossless Decoder (XLD)
  2. Open XLD.app — the application is not signed, so you must right click and select Open
  3. Go to XLD > Preferences menu and set the Output format to PCM (little endian)
  4. To convert your file, just click on Open from the File menu, and navigate to your .ape file
  5. The converted file will be named, for example, Castlevania - Symphony of the Night (USA) (Track 2).pcm which must then be renamed
  6. To rename, right click on the .pcm file and select Get Info. From the Name & Extension section, change the file extension from .pcm to match the corresponding audio track inside the cue sheet, presumably .bin, resulting in Castlevania - Symphony of the Night (USA) (Track 2).bin

Q. I have a .CHD file from Archive.org

Some CD dumps are stored in a MAME/MESS-specific format capable of multiple layers of compression (LZMA/zlib/FLAC/Huffman) called CHD (Compressed Hunks of Data or Compressed Hard Disk images), containing a .cue and .bin file. These files must be uncompressed with chdman before they can be used.

Openemu Mac Atari St Games List

  1. Download and install the SDL2 framework for OS X.

  2. Download a pre-compiled version of MAME or MESS 64-bit (x86_64) from SDLMAME

  3. Uncompress the .zip file and copy the chdman file found inside the 'tools' folder to the same folder as your game with the .chd file

  4. Navigate to your game's folder in Terminal. Follow guides here or here to do this.

  5. Extract your .chd. In Terminal, enter the following command and press enter, making sure to add the correct filenames:

    ./chdman extractcd -i 'sonic cd (usa).chd' -o 'sonic cd (usa).cue' -ob 'sonic cd (usa).bin'

Q. I have a .MDF and a .MDS file

These are an alternative format to iso/bin images created by some software like Alcohol 120%. They are very easy to convert into .bin/.cue.

  1. Install a command-line tool named mdf2iso using either macports or homebrew.

    $ brew install mdf2iso

  2. In the directory with both .mdf and .mds files, run the following command to convert into .bin/.cue.

    $ mdf2iso --cue name_of_file.mdf

  3. This will generate compatible .bin/.cue files in the same directory, with the same name as the original image.

Q. I have a .SBI file

Hundreds of PAL region PlayStation games used LibCrypt, a copy protection mechanism that stored non-standard data in subchannels on the disc. If missing from a backup, this crippled games by disabling input (Ape Escape), impossible difficulty (Lucky Luke: Western Fever), mysterious bugs (Spyro: Year of the Dragon) or freezing at boot (Resident Evil 3: Nemesis) or during a level (Wip3out).

Dumped copies that use cue sheets require additional .sbi subchannel data files in order for these games to work.

Download .sbi files for affected games from redump.org by first choosing your game and then finding 'SBI subchannels' at the top of the page.

Drag and drop the .sbi to import it alongside your game. IMPORTANT — The .sbi file must be named exactly as the base filename of your cue sheet including case e.g.

  • Ape Escape (Europe).cue and Ape Escape (Europe).sbi
  • Wip3out (Europe) (En,Fr,De,Es,It).CUE and Wip3out (Europe) (En,Fr,De,Es,It).SBI

Note: multi-disc games such as Final Fantasy VIII, Final Fantasy IX, Galerians and Parasite Eve II must have all .sbi files for each disc imported.

Get OpenEmu

OpenEmu is available online at the OpenEmu website.

An 'experimental' release containing a strictly unsupported core plugin for Arcade systems is also available. Both releases can be downloaded from the GitHub Releases page.

See the User guide for usage documentation.

Bugs and Support

Please first read the contributing guide before you report bugs and other issues on the GitHub issue tracker or on IRC (#openemu @ Freenode).

Supported Systems

SystemCores
Atari 2600Stella
Atari 5200Atari800
Atari 7800ProSystem
Atari LynxMednafen
ColecoVisionCrabEmu
Famicom Disk SystemNestopia
Game Boy / Game Boy ColorGambatte
Game Boy AdvancemGBA
Game GearGenesis Plus GX
IntellivisionBliss
NeoGeo PocketMednafen
Nintendo (NES) / FamicomFCEUX, Nestopia*
Nintendo DSDeSmuME
Nintendo 64Mupen64Plus
Odyssey²/Videopac+O2EM
PC-FXMednafen
SG-1000Genesis Plus GX
Sega 32Xpicodrive
Sega CD / Mega CDGenesis Plus GX
Sega Genesis / Mega DriveGenesis Plus GX
Sega Master SystemGenesis Plus GX
Sega SaturnMednafen
Sony PlayStationMednafen
Sony PSPPPSSPP
Super Nintendo (SNES)BSNES, Snes9x*
TurboGrafx-16/PC Engine/SuperGrafxMednafen
TurboGrafx-CD/PC Engine CDMednafen
Virtual BoyMednafen
VectrexVecXGL
WonderSwanMednafen

* Default core

Openemu Mac Atari St Games

Automap Supported Controllers

Openemu Mac Atari St Games Online

  • Nintendo Switch Pro Controller
  • Xbox One S Wireless Controller
  • Xbox 360 (driver required)
  • SteelSeries Nimbus
  • SteelSeries Stratus XL
  • Horipad Ultimate
  • Retro-Bit Official Sega Genesis/Sega Saturn Bluetooth Controller 8-Button Arcade Pad
  • Logitech series (Dual Action, Rumblepad 2, Gamepad F310/F510/F710)*
  • Gravis GamePad Pro
  • Sega Saturn USB
  • PS3 Neo Geo Pad USB
  • N64 Adaptoid

Controllers Requiring Extra Effort

Download Openemu For Pc

  • Xbox One (driver required)
  • 8Bitdo devices (get the latest firmware and use Mode 1/Joystick Mode by holding the START button to power on)
  • Steam Controller

* If your Logitech controller has a switch on the back, it must be set to DirectInput (D).

Additional help:

  • Logitech F710: https://web.archive.org/web/20130815061741/http://www.macgamepads.com/gamepads/f710/index.html
  • Xbox 360 / Xbox One Controller Driver: https://github.com/360Controller/360Controller/releases - If you're using a wireless controller you will also need an XBox Wireless Receiver (for Windows).
  • If using a Wiimote or Wii U Pro controller, please go to the Controller preferences, select 'Add a Wiimote' from the Input box and follow the pairing directions.
  • You can use Joypad Connect to connect your iPhone as a controller.

Mac Openemu

Compiling from Source

It is also possible to compile OpenEmu from its source files. Don't worry, it's an easy process! To compile OpenEmu, please ensure that you are using the latest stable version of Xcode. You can follow this guide if you do not know how to compile OpenEmu.

Download Games For Openemu

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