Superman Game Flying Mac Speed

30 Games Like TERA Our compilation of games like TERA features plenty of other great 3D MMORPGs with strong gameplay and fantasy themes. TERA (The Exile Realm of Arborea) has transitioned from a paid game on release (2011 in Korea) to a free to play one which has seen it grow rapidly with its high level of quality and strong real time combat. Game like tera for mac. TERA: Rising is a Fantastic Free-to-play, Action-Adventure, MMORPG video game developed by Bluehole Studios and Published by En Masse Entertainment. The game includes typical MMORPG features such as Questing, Crafting, and PVP action. Guild Wars is an Action Role-playing, Massively Multiplayer Online, and Combat video game developed by ArenaNet and published by NCSOFT. It is the first release in the series of Guild Wars and available to play on Windows and Mac platforms only. The game lets the player control the protagonist named Tyria and jump into the massive world to explore. Jan 01, 2019  50 Games Like TERA for Mac OS 1# The Elder Scrolls Online - 2014. Join over 10 million players in the award-winning online. 2# AdventureQuest 3D - 2016. Enter the world of AdventureQuest. 3# The Immortal Rift - 2018. The Immortal Rift invites players to create their own destiny in an.

.This is a comprehensive index of, sorted chronologically. Real time strategy games for mac.

SpeedSuperman game flying mac speed game

Superman Games. Defend humanity with Superman Here you can continue the stories of our friend Superman and live them firsthand with him. We have fantastic games and fun animations of which he is the protagonist. Children can follow the adventures of Superman closely with these online games. Mar 10, 2017 From Superman clones to popular entries like The Flash, this list compiles the top 15 fastest superheroes and their top speeds. 15 Green Lantern -.40 Miles Per Second With all of the superhero movies being released, the Green Lantern film adaptation is one of the rare duds that failed to make an impact.

Superman Flying Drawing

Superman Game Flying Mac Speed

Superman Game Flying Mac Speed 2

  1. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Torso') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
  2. local mouse = game.Players.LocalPlayer:GetMouse()
  3. local plr = game.Players.LocalPlayer
  4. local flying = true
  5. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  6. local maxspeed = 50
  7. local bg = Instance.new('BodyGyro', torso)
  8. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  9. local bv = Instance.new('BodyVelocity', torso)
  10. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  11. plr.Character.Humanoid.PlatformStand = true
  12. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  13. if speed > maxspeed then
  14. end
  15. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  16. if speed < 0 then
  17. end
  18. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  19. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  20. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  21. elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
  22. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  23. bv.velocity = Vector3.new(0,0.1,0)
  24. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  25. ctrl = {f = 0, b = 0, l = 0, r = 0}
  26. speed = 0
  27. bv:Destroy()
  28. end
  29. if key:lower() 'e' then
  30. else
  31. Fly()
  32. elseif key:lower() 'w' then
  33. elseif key:lower() 's' then
  34. elseif key:lower() 'a' then
  35. elseif key:lower() 'd' then
  36. end
  37. mouse.KeyUp:connect(function(key)
  38. ctrl.f = 0
  39. ctrl.b = 0
  40. ctrl.l = 0
  41. ctrl.r = 0
  42. end)